• فبراير 13, 2025
  • Comment 0

Foundry Ethereum Script Error

The Ethereum script you provided is a basic example of a Solidity contract written within Foundry. However, there is a bug that needs to be fixed to ensure the contract executes properly.

Problem

There are two main issues with your script:

  • prank function: The prank function is used to broadcast transactions, but it cannot be called directly from within the script because it is intended for functions.
  • Missing tx.origin passthrough: You must specify tx.origin when calling the broadcast function to prevent errors and ensure that only authorized accounts can send or receive funds.

Fixed script

Here is a fixed version of your Foundry script:

// SPDX-License-Identifier: MIT

pragma solidity ^ 0,8,0;

import "forge-std/Script.sol";

import {SendaTokens} from "../SendaTokens.sol";

contract MyContract {

// Define variables and functions as needed

// Function to broadcast transaction

function broadcastTx() public {

// Check if sender is authorized

require(msg.sender == tx.origin, "Unauthorized transaction");

// Perform some actions before sending the transaction (optional)

_;

// To send or receive funds, call the SendaTokens contract

SendaTokens.sendFund(msg.sender, new uint256(1));

}

// Prank function for broadcast transaction

function prank() public {

// Check if sender is authorized

require(msg.sender == tx.origin, "Unauthorized transaction");

// Perform some actions before sending the transaction (optional)

_;

// To send or receive funds, call the SendaTokens contract

SendaTokens.sendFund(msg.sender, new uint256(1));

}

// Function to test the broadcastTx function

function testBroadcastTx() public {

// Test sending and receiving a small amount of ether from the SendaTokens contract

recipient address = msg.sender;

amount uint256 = 10;

// Attempt to send and receive funds

try {

SendaTokens.sendFund(recipient, amount);

assert(SendaTokens.balance(recipient) == amount);

SendaTokens.sendFund(recipient, amount);

} catch (error) {

if (msg.sender != tx.origin) {

return ();

}

}

// Attempting to broadcast a transaction with the same sender

try {

broadcastTx();

} catch (error) {

sustain(false, "Error broadcasting transaction");

}

// Roll back if the transaction was sent from an unauthorized account

require(msg.sender != tx.origin, "Unauthorized transaction");

}

}

Explanation

  • broadcastTx function: This function checks if the sender is authorized before attempting to broadcast a transaction. It calls tx.origin and returns with an error message if the sender is not authorized.
  • prank function: Similar to broadcastTx, this function checks if the sender is authorized and performs some actions before sending the transaction using SendaTokens.
  • testBroadcastTx

    function: This function tests the functionality of both the Tx broadcast and the prank by attempting to send funds from the account, broadcast the transaction, and check for errors.

Conclusion

After fixing your script, you should be able to successfully compile and run it in Foundry. Always make sure that your functions include proper authorization checks before performing any actions that may affect the security of your contract or its users.

metamask documentation

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